The Classes of Auto Assault
The Garage > Classes
 
Humans
  • Commando
    • Front-line soldiers
    • Access to heavy-assault vehicles
    • Enhanced offensive and defensive skills
    • Helps friendly drivers fight and perform at higher levels
  • Engineer
    • Maintains technology and knowledge curve for Human race
    • Masters of practicality, able to fix anything broken
    • Use of beam generators in combat can reduce enemy vehicle performance and disrupt weapons fire
    • Skilled at salvaging items from wasteland wreckage
  • Lieutenant
    • Battlefield leaders
    • Maintain a unifying presence
    • Create and execute plans of attack with enhanced psychic abilities
    • Can call on support, using helicopter gunships, artillery barrages
    • Can deploy miniature mercenary tanks and infantry battle armor
  • Bounty Hunter
    • Elusive and cunning, utilize a hit-and-run approach
    • Light duty vehicles
    • Very stealthy
    • Powerful offensive capabilities
 
Mutants
  • Champion
    • Warriors to defend the Mutant race and enforce its righteous will
    • Heavy-assault vehicle access
    • Can manipulate Contamination for various uses (mostly defensive)
    • Draw upon Ursaic Spirit or “Ursa Temper” that gives them special abilities that take the form of a bear (like the swipe of an enormous bear claw or thunderous roar)
  • Shaman
    • Mutants’ passionate spiritual devotion and religious fervor is focused by the Shamans
    • Utilize their bond with the “botanic spirit” for both physical/spiritual healing
    • Manipulate the Blood integrated into their vehicles to allow many forms of healing and shielding
    • Phaseforming ability used to create devastating spiritual attacks
    • Can transmute objects in the wastelands for barter
  • Archon
    • The leadership positions of the Mutant hierarchy
    • Able to single out opponents for rigorous attack by allies, or increase the might of other Mutants
    • Can manipulate the surrounding Contamination on a fundamental level
    • Able to call upon phase-formed Contaminated creatures at will
    • Can even use the environment itself against enemies
  • Avenger
    • Avenging angels of Mutant culture
    • Make use of “Insecta Spirit”, unnatural affinity with mutant insects
    • Closeness to the environment allows them to blend in
    • Use of light, stealthy vehicles
 
Biomeks
  • Terminator
    • Role of enforcement of the Biomek doctrine, “Pax Bionicus”
    • Built for one purpose: destruction
    • Can dish out and absorb enormous damage
    • Use high technology for offensive and defensive capabilities such as supercooling armor and nano-munitions
    • Can coordinate efficiently with other Biomeks
  • Constructor
    • Maintains the technological side of the Biomeks (being half-human/half-robot)
    • Ultimate scavengers
    • Can create useful items using swarms of nanobots from random wreckage
    • Use of nanotechnology gives them offensive and defensive capabilities and can repair destroyed vehicles
  • MasterMind
    • Leaders that mold and manipulate the vast Biomek culture
    • Able to command a variety of semi-intelligent robots (or Meks) and build them from scrap
    • Determine strengths and weaknesses of enemies
    • Can hack into opponent’s computers and networked information systems
  • Agent
    • A special class of warriors meant to infiltrate, observe, and eliminate threats to the Biomeks
    • Can use a series of networked nanites to create an optical invisibility shield
    • Able to use recon drones to fly over areas and transmit data without putting the Agent in danger
    • Conduct a number of nanite-driven attacks that can blind drivers, corrode armor, or even draw energy from enemies
 
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can I get a Hey Hey?
6/20/2005 - Ewok
Re: Welcome!
6/20/2005 - Ewok
Welcome!
4/22/2005 - Auric